Honeydew stencil...
Here's my second stencil (below)... it's Agent Honeydew from "Dial M for Monkey" (from Genndy Tartakovsky's Dexter's Laboratory). Click on the thumbnail for a larger JPG, click here for an EPS file if you're a stencilist and know what to do with it (all licensed under a Creative Commons Attribution-ShareAlike license). Here's the image I started from.
If you'd like to use this as a stencil... print this puppy out the size you'd like (here's a PDF), laminate the print-out, cut out the black regions with an exacto knife and grab your favorite brand and flavor of spray paint.
UPDATE [2004-01-18 10:14:24]: I've had a few inquiries about how I could get such a smooth stencil image from such a pixelated, low-res original. First, you've got to be judicious in including plenty of white-space bridges so that each black area is it's own, isolated path (compound or not) when exporting the paths to Illustrator (for more on stencil basics, go here). Then, it might appear hopelessly jagged in Illustrator... some people use the paths -> simplify command... but I find this to be a blunt instrument. Instead, I use the smooth tool with smoothness set to 100%... then I can pick the path (black area) I want to smooth and only mess with a few bezier points at a time in a given path. After a little sweat and blood, you should be able to remove all vestiges of pixelation.
Posted by joebeone at Enero 18, 2004 12:17 AM
